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About This Challenge
This timeline game, focused on placing events in their correct chronological order, is a fun and engaging way to learn about the topic of ‘Substance and Accidents’.
Players will have to use their knowledge of historical events related to substances and accidents to correctly order the timeline.
The game challenges players to think critically about the sequence of events and how they are interconnected.
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4th century BC: Aristotle introduces the concept of substance and accidents in his work 'Categories'
13th century: Thomas Aquinas further develops the concept of substance and accidents in his work 'Summa Theologica'
17th century: Descartes distinguishes between substance and accidents in his work 'Meditations on First Philosophy'
18th century: Leibniz proposes the theory of monads as the ultimate substances in his work 'Monadology'
18th century: Kant critiques the concept of substance and accidents in his work 'Critique of Pure Reason'
19th century: Hegel develops the idea of substance as self-relating in his work 'Science of Logic'
20th century: Bergson introduces the concept of duration as a primary substance in his work 'Creative Evolution'
20th century: Husserl explores the concept of substance in his phenomenological philosophy
20th century: Heidegger discusses the notion of Being as the fundamental substance in his work 'Being and Time'
20th century: Merleau-Ponty examines the role of the body as a primary substance in his work 'Phenomenology of Perception'
20th century: Deleuze proposes the concept of virtual as a non-substantial substance in his work 'Difference and Repetition'
20th century: Foucault critiques the notion of substance and accidents in his work 'The Order of Things'
20th century: Derrida deconstructs the binary opposition of substance and accidents in his work 'Of Grammatology'
21st century: DeLanda explores the concept of assemblages as dynamic substances in his work 'A New Philosophy of Society'
21st century: Meillassoux introduces the concept of hyper-chaos as a primary substance in his work 'After Finitude'
21st century: Harman develops the idea of object-oriented ontology, challenging traditional notions of substance and accidents
21st century: Bryant proposes the concept of onticology as a way to rethink substance and accidents in his work 'The Democracy of Objects'